0.436.4 – Effect of Mass
Game engine update to 3.4.2, with extra physics performance, new collision detection code, improved stability and graphics performance improvements. All thrusters and
and occasionally writes a devlog
Game engine update to 3.4.2, with extra physics performance, new collision detection code, improved stability and graphics performance improvements. All thrusters and
Some NPC ships now have a military-grade point defence systems capable of targeting weak spots like reactors, making some optional encounters more
Roadmaps of an uncharted land I found that the roadmaps didn’t work out for me. Looking back at them, that should not
Mining companions cannot be mounted now on the right low-stress point of the Bald Eagle. Fixed corrupted textures that caused some of
Custom craft approved for mining equipment This week several custom-build kitcrafts were approved by the Enceladian Safety Committee to install standard-issue mining
Fixed a bug that caused crashes on startup on some systems. Re-balanced reactor leak damage. Reactors are now less likely to leak
New auto-exposure and tonemap settings make the screen not go so dark when you use bright light sources. You could get multiple
Fusion reactor rebalance – the fusion powerplants of ships will not shut down when your ship is damaged by electromagnetic pulses or
The Synchrotron Controversy Omaewamou-Shinderu’s most recent entry in the realm of weapons manufacture has earned imports from Uranus and especially its moon
Astrogating just next to a habitat could cause a remote selling connection to be established. Adjusted Search and Rescue AI not to