Some NPC ships now have a military-grade point defence systems capable of targeting weak spots like reactors, making some optional encounters more challenging but also making them more helpful as allies.
NPC ships that belong to a faction that was friendly towards you could not become entirely hostile even under heavy fire.
You can now lock your mouse pointer to the game window in settings. Enabling this option will also enable hardware mouse pointer due to engine limitations.
Added custom sprite for the hardware mouse pointer.
Added a notification popup when your crew was taken off the active rooster by decreased crew capacity of your ship.
When you spun your ship fast while having a 30 FPS framerate limit enabled, your cradled equipment (mining companions, cargo containers) stretched out their cradles which could make them forcibly detach or explode.
Crew portrait will not flash for a moment before the animation when hiring a new crew.
Your crew will not ask for free days if you have already agreed to them.
Fixed lighting glitches inside The Space Bar.
Docking arms inside The Space Bar will now hold your ship and orient it correctly.