Category: Development
General post about game development
1.52.20 – Prolonged Exposure
1.52.19 – Dysregulation Syndrome
1.52.17 – Finite State
1.0.11 – Digital Emotions
0.622.2 – Carbon Anomaly
April Fools’ Joke led to complete character art overhaul
![](https://games.kodera.pl/wp-content/uploads/2021/04/faces-cover.jpg)
…and it all happened because of an April Fools’ joke. How could that happen? Two days ago I thought of a small
Probability of Shipment
![](https://games.kodera.pl/wp-content/uploads/2018/06/delta-v-issue-board.png)
I have been writing software for past 32 years. A nice round number. I have done business software, frontends, backends, games, demoscene
Render sprites with normal maps in Blender
![](https://games.kodera.pl/wp-content/uploads/2018/04/featured.jpg)
Both “ΔV” and “In Dead Company” use 2D sprites with normal maps to make 3D visual lighting effect. Oversimplifying, a normal map