0.463.0 – Pirates of the Ganymedean
New story event. New ways to interact with pirates, including trade and job opportunities. Mechanics that are not on your active crew
and occasionally writes a devlog
In space, no one can hide his heat signature.
Take a pilot’s seat in of excavating ship in rings of Saturn. Defend yourself from aggressive takeovers with a mass driver.
Featuring real life spaceflight physics, company and crew management, and more.
You can find general game information here, or dive into the devlog below:
New story event. New ways to interact with pirates, including trade and job opportunities. Mechanics that are not on your active crew
Digital Mimas performance The classical music performance will be held next week in the netspace of Enceladus. The Digital Mimas Orchestra, conducted
Support for the Dutch language. New story event. Expanded friendly pirate dialogue tree, giving you more opportunities to befriend them and see
Possible parallel universes An independent Class-3 artificial intelligence self-identifying as “Marvin” (formerly operating under the Class-2 designation of “Entangled Thought”) has proposed
Organized crime activity Reports of organized crime activity in the A-ring are being investigated. While independent and disorganized pirate attacks were common
When a crewmember tells you that they quit once you get back to the station they actually quit once you get back
Improved AI pathfinding performance by 80%, sacrificing 20% of its rock-evasion capabilities. This should result in much better performance when non-player controlled
When you launch the game for the very first time, you won’t be able to skip past photosensitive epilepsy warnings. Reworked XASER
Performance improvements in the graphics rendering pipeline drastically speed up the game on some systems. Improved performance of ship system simulation. Optimized
Some ship builds were spinning uncontrollably when you rapidly changed simulations in the Tuning menu. Software cursor will be hidden in the