0.451.0 – Ganymedean Approach
Organized crime activity Reports of organized crime activity in the A-ring are being investigated. While independent and disorganized pirate attacks were common
and occasionally writes a devlog
Organized crime activity Reports of organized crime activity in the A-ring are being investigated. While independent and disorganized pirate attacks were common
When a crewmember tells you that they quit once you get back to the station they actually quit once you get back
Improved AI pathfinding performance by 80%, sacrificing 20% of its rock-evasion capabilities. This should result in much better performance when non-player controlled
When you launch the game for the very first time, you won’t be able to skip past photosensitive epilepsy warnings. Reworked XASER
Performance improvements in the graphics rendering pipeline drastically speed up the game on some systems. Improved performance of ship system simulation. Optimized
Some ship builds were spinning uncontrollably when you rapidly changed simulations in the Tuning menu. Software cursor will be hidden in the
Reconnaissance drone camera offset, configured to show equal space around your ship even if your heads-up display is taking over the lower
Game engine update to 3.4.2, with extra physics performance, new collision detection code, improved stability and graphics performance improvements. All thrusters and
Some NPC ships now have a military-grade point defence systems capable of targeting weak spots like reactors, making some optional encounters more
Roadmaps of an uncharted land I found that the roadmaps didn’t work out for me. Looking back at them, that should not