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Koder makes Games

and occasionally writes a devlog

Author: koder

Software developer by trade, gamer by heart.

0.451.0 – Ganymedean Approach

Organized crime activity Reports of organized crime activity in the A-ring are being investigated. While independent and disorganized pirate attacks were common

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2022-02-05 koder Games, ΔV: Rings of Saturn releaseLeave a Comment on 0.451.0 – Ganymedean Approach

0.445.1 – Enceladus Waxing

When a crewmember tells you that they quit once you get back to the station they actually quit once you get back

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2022-01-28 koder Games, ΔV: Rings of Saturn releaseLeave a Comment on 0.445.1 – Enceladus Waxing

0.444.6 – Pathfinder

Improved AI pathfinding performance by 80%, sacrificing 20% of its rock-evasion capabilities. This should result in much better performance when non-player controlled

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2022-01-24 koder Games, ΔV: Rings of Saturn releaseLeave a Comment on 0.444.6 – Pathfinder

0.444.1 – Access Denied

When you launch the game for the very first time, you won’t be able to skip past photosensitive epilepsy warnings. Reworked XASER

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2022-01-18 koder Games, ΔV: Rings of Saturn releaseLeave a Comment on 0.444.1 – Access Denied

0.441.5 – Rapid Expansion

Performance improvements in the graphics rendering pipeline drastically speed up the game on some systems. Improved performance of ship system simulation. Optimized

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2022-01-12 koder Games, ΔV: Rings of Saturn releaseLeave a Comment on 0.441.5 – Rapid Expansion

0.439.6 – Barrel Roll

Some ship builds were spinning uncontrollably when you rapidly changed simulations in the Tuning menu. Software cursor will be hidden in the

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2022-01-082022-01-08 koder Games, No category, ΔV: Rings of Saturn releaseLeave a Comment on 0.439.6 – Barrel Roll

0.439.3 – The Bughunt Encounter

Reconnaissance drone camera offset, configured to show equal space around your ship even if your heads-up display is taking over the lower

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2022-01-07 koder Games, ΔV: Rings of Saturn releaseLeave a Comment on 0.439.3 – The Bughunt Encounter

0.436.4 – Effect of Mass

Game engine update to 3.4.2, with extra physics performance, new collision detection code, improved stability and graphics performance improvements. All thrusters and

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2021-12-29 koder Games, ΔV: Rings of Saturn releaseLeave a Comment on 0.436.4 – Effect of Mass

0.432.10 – Terminate Hostilities

Some NPC ships now have a military-grade point defence systems capable of targeting weak spots like reactors, making some optional encounters more

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2021-12-17 koder Games, ΔV: Rings of Saturn releaseLeave a Comment on 0.432.10 – Terminate Hostilities

The retrograde perspective

Roadmaps of an uncharted land I found that the roadmaps didn’t work out for me. Looking back at them, that should not

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2021-12-08 koder Games, ΔV: Rings of SaturnLeave a Comment on The retrograde perspective

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