October ahead
What can you expect this month? September changes were all about on-boarding new players. I released 6 new versions (and numerous patched)
and occasionally writes a devlog
What can you expect this month? September changes were all about on-boarding new players. I released 6 new versions (and numerous patched)
One of the worst bugs your game can encounter is a race condition. It happens when multiple threads try to access the
We are releasing the ΔV: Rings of Saturn Ringer Edition as a hybrid Early Access / Crowdfunding campaign, giving you and us
Recent release of stable version of Godot Engine 3.1 removed an important roadblock for release ΔV. As of 0.57.1 the game no-longer
I spend bulk of the development time expanding the games AI. Latest improvement is the ability of NPC ringer ships to find
The dive summary screen will look something like this: The noteworthy detail is the fact that this screen uses exactly same mineral
This is a feature version. Changes: Mid-flight jury-rig menu fully operational! Now you have a skilled mechanic who can fix up things
Aiden Iozzo has joined ΔV development team as Mechanical Designer. His role is to ensure that all contents of the game adhere to hard
Demo version of ΔV: Rings of Saturn is now available for everyone! You can now try ΔV first-hand to check what kind