Category: ΔV: Rings of Saturn
In space, no one can hide his heat signature.
Take a pilot’s seat in of excavating ship in rings of Saturn. Defend yourself from aggressive takeovers with a mass driver.
Featuring real life spaceflight physics, company and crew management, and more.
You can find general game information here, or dive into the devlog below:
0.571.0 – Heavy Duty
New hardware approved for ring use Previously limited to large-scale asteroid harvesters and military vessels, heavy-duty containers for kinetic ammunition, nanodrone components
0.567.6 – Flying Blind
Fixed a bug that would cause the game to crash if you uninstalled your HUD completely and tried to use Astrogator, Pilot
0.567.2 – Carbon Footprint
Used ship import restrictions lifted Import restrictions have been lifted on a group of ship variants, following their completion of safety testing.
0.562.9 – Friends and Foes
Changed the dive target selection screen gamepad controls. You can now pick the location with the right analogue stick, while the left
0.562.3 – All Hands on Deck
Button tooltips will now display when you play with a gamepad or keyboard alone. The new game parallel universe slider can now
0.561.4 – Binary Safety
New action icons for gamepad and mouse controls were made to be more readable on handheld displays. Improved performance of ore and
0.559.4 – Quantum Leap
Updated the game engine to Godot 3.5.1 for OSX systems. Phage stations will not re-spawn in front of you when you are
0.558.3 – Digital Heartbeat
Upgraded the game engine to Godot 3.5.1, with all the new stability and performance improvements it brings. A new in-game performance profiler,
0.556.13 – Grim Reaper
Some of the objects – most notably the external impact absorbers – triggered the instance reaper’s attention early and despawned prematurely.