0.567.6 – Flying Blind
Fixed a bug that would cause the game to crash if you uninstalled your HUD completely and tried to use Astrogator, Pilot
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Fixed a bug that would cause the game to crash if you uninstalled your HUD completely and tried to use Astrogator, Pilot
Used ship import restrictions lifted Import restrictions have been lifted on a group of ship variants, following their completion of safety testing.
Changed the dive target selection screen gamepad controls. You can now pick the location with the right analogue stick, while the left
Button tooltips will now display when you play with a gamepad or keyboard alone. The new game parallel universe slider can now
New action icons for gamepad and mouse controls were made to be more readable on handheld displays. Improved performance of ore and
Updated the game engine to Godot 3.5.1 for OSX systems. Phage stations will not re-spawn in front of you when you are
Upgraded the game engine to Godot 3.5.1, with all the new stability and performance improvements it brings. A new in-game performance profiler,
Some of the objects – most notably the external impact absorbers – triggered the instance reaper’s attention early and despawned prematurely.
Improved performance of memory and object management, most noticeable on systems with slower CPUs. Adjusted depth of dynamic temporal simulation simplification to
Fixed a memory leak that could cause weird behaviour around habitats and other dockable stations.