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Category: ΔV: Rings of Saturn

In space, no one can hide his heat signature.

Take a pilot’s seat in of excavating ship in rings of Saturn. Defend yourself from aggressive takeovers with a mass driver.

Featuring real life spaceflight physics, company and crew management, and more.

You can find general game information here, or dive into the devlog below:

Exhausting the engines

Rocket-ship engines work by accelerating reaction mass in opposite direction, thus providing thrust. But this mass doesn’t just vanish when it leaves the

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2018-03-252018-03-24 koder ΔV: Rings of Saturn dev, diary, gameplay, gamer, graphics, icLeave a Comment on Exhausting the engines

Operation of Nuclear Thermal Rocket

Main engine of Rosatom-Antonov K37-TNTRL can produce up to 750kN of thrust. This is way more than required within the Ring, yet it allows

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2018-03-242018-03-24 koder ΔV: Rings of Saturn diary, gamer, graphics, overviewLeave a Comment on Operation of Nuclear Thermal Rocket

Reaction Control System

RCS, commonly known as thrusters, is an essential system for spacecraft navigation. Rosatom-Antonow K37-TNTRL operates with reactor-powered hydrogen dioxide based exhaust allowing up

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2018-03-232018-03-29 koder ΔV: Rings of Saturn code, diary, gameplay, graphics, overviewLeave a Comment on Reaction Control System

Day of the particle

Collisions of asteroids worked great, but they didn’t feel like large colliding rocks. There was a lack of debris and dust. Luckily,

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2018-03-22 koder ΔV: Rings of Saturn dev, diary, graphicsLeave a Comment on Day of the particle

Graphics and collision test

Today I managed to get the engine to do real graphics and gameplay of models made last weekend. Lighting is pretty good.

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2018-03-21 koder ΔV: Rings of Saturn dev, diary, graphicsLeave a Comment on Graphics and collision test

Model showcase: Rosatom-Antonov K37-TNTRL

This was a weekend of blending. I finally got about to finishing first in-game ship model. Here are some showcase renderings: Next

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2018-03-202018-03-20 koder ΔV: Rings of Saturn dev, diary, graphicsLeave a Comment on Model showcase: Rosatom-Antonov K37-TNTRL

Rosatom-Antonov K37-TNTRL en route to Enceladus Prime station.

2018-03-19 koder ΔV: Rings of Saturn graphics, icLeave a Comment on Rosatom-Antonov K37-TNTRL en route to Enceladus Prime station.

Nuclear shadow over the Rings

Nuclear Thermal Rocket – an ancient, XX century idea of using fission reactor to superheated water to propel spacecraft casts a long

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2018-03-182018-03-18 koder ΔV: Rings of Saturn gamer, icLeave a Comment on Nuclear shadow over the Rings

Rosatom-Antonov K37-TNTRL

Boasting 750kN of thrust with a mass of just 37.2T Rosatom-Antonov K37-TNTRL is the de-facto workhorse of the ring. High efficiency of

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2017-11-092018-03-18 koder ΔV: Rings of Saturn design, diary, graphics, ic, overviewLeave a Comment on Rosatom-Antonov K37-TNTRL

Aging metal and mystery of rotating light

In ΔV you will have an opportunity to fly many different ships, both new and used. Let’s be honest – mostly used

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2017-11-042018-03-18 koder ΔV: Rings of Saturn dev, diary, graphics, problemLeave a Comment on Aging metal and mystery of rotating light

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