0.550.2 – Collision Course
Friendly ships approaching you will not pick a collision course anymore. This prevents accidental collisions in case of power or thruster failures.
and occasionally writes a devlog
In space, no one can hide his heat signature.
Take a pilot’s seat in of excavating ship in rings of Saturn. Defend yourself from aggressive takeovers with a mass driver.
Featuring real life spaceflight physics, company and crew management, and more.
You can find general game information here, or dive into the devlog below:
Friendly ships approaching you will not pick a collision course anymore. This prevents accidental collisions in case of power or thruster failures.
Added roadmap to the main menu. Additional savegame slot. 3 new achievements. Disabling a Point Defence Turret will immediately release the Sanbus
The game now can run the display engine at a separate speed than your physics engine. If you are able to display
Your Geologist panel settings are now saved in the ship configuration and will persist between games and dives. Added collision warning visualization
Collision avoidance enhancements for AI. All AI – including NPC ships, NT Mining Companions and your ships equipped with EIAA-1337 autopilot –
Mandatory IFF Pilot training Following a number of accidents involving the misuse of autonomous weapons, all the licenced pilots operating in the
Your astrogator tactical awareness skill will now place different markers on ships recognized as hostile, equipped with damage estimation of the target.
When you opened your Onboard Maintenence System menu for the very first time each dive, you could not navigate using just a
New Services menu in the Enceladus Prime. You can opt to stay at hotels and resorts, or take your crew to a
Relaxed safety protocols of NDPT-4205 point defence turrets. The firing solution computer was overzealous at times, limiting the fire cone far more