April Fools’ Joke led to complete character art overhaul
…and it all happened because of an April Fools’ joke. How could that happen? Two days ago I thought of a small
and occasionally writes a devlog
A new assets to show of.
…and it all happened because of an April Fools’ joke. How could that happen? Two days ago I thought of a small
The dive summary screen will look something like this: The noteworthy detail is the fact that this screen uses exactly same mineral
“You know what ΔV needs?” – said a friend a while ago – “A parallax scrolling”. And he was right. This was supposed
The EMP blast causes massive discharges on the surface of the hull, as well as lasting damage to electronic equipment. It’s about
Introducing the commercial hub orbiting Enceladus and base of your operations. Station is a cylinder with over 1km diameter and 6km length.
Today I finally got around to polishing some visual aspects of the exhaust. Plume no longer just grows trough everything, it will
Here comes one of early drafts of games establishing shot and ring exit sequences: Establishing shot is the critical one, on
I made new procedural materials for the K37 model. They have a quite complex model, but since I’m not rendering that model
A decided to get the K37 a complete makeover. While earlier versions had all the necessary systems, they didn’t really look like
A preview on work-in-progress re-imagining of Rosatom-Antonov K37 Turbined Nuclear Thermal Rocket with Lorentz-effect accelerator. Pictured ship without impact shielding.