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Weapons of mass drive

Build into core of Rosatom-Antonow K37-TNTRL and powered by internal nuclear turbine, EMD-14 electromagnetic mass driver can deliver 10 steel mining projectiles

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2018-03-272018-04-01 koder ΔV: Rings of Saturn gameplay, gamer, graphics, icLeave a Comment on Weapons of mass drive

Exploring the ring with second-hand ship

Exploring the Ring with second-hand ship poses new set of challenges. Those vehicles are quirky and systems can fail at any time.

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2018-03-262018-03-27 koder ΔV: Rings of Saturn dev, diary, gamerLeave a Comment on Exploring the ring with second-hand ship

Melting the Ring with nuclear fire

If your mass driver fails in the middle of mining run, remember that your ship is equipped with a Nuclear Thermal Rocket

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2018-03-25 koder ΔV: Rings of Saturn dev, diary, gameplay, gamer, graphicsLeave a Comment on Melting the Ring with nuclear fire

Exhausting the engines

Rocket-ship engines work by accelerating reaction mass in opposite direction, thus providing thrust. But this mass doesn’t just vanish when it leaves the

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2018-03-252018-03-24 koder ΔV: Rings of Saturn dev, diary, gameplay, gamer, graphics, icLeave a Comment on Exhausting the engines

Operation of Nuclear Thermal Rocket

Main engine of Rosatom-Antonov K37-TNTRL can produce up to 750kN of thrust. This is way more than required within the Ring, yet it allows

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2018-03-242018-03-24 koder ΔV: Rings of Saturn diary, gamer, graphics, overviewLeave a Comment on Operation of Nuclear Thermal Rocket

Reaction Control System

RCS, commonly known as thrusters, is an essential system for spacecraft navigation. Rosatom-Antonow K37-TNTRL operates with reactor-powered hydrogen dioxide based exhaust allowing up

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2018-03-232018-03-29 koder ΔV: Rings of Saturn code, diary, gameplay, graphics, overviewLeave a Comment on Reaction Control System

Day of the particle

Collisions of asteroids worked great, but they didn’t feel like large colliding rocks. There was a lack of debris and dust. Luckily,

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2018-03-22 koder ΔV: Rings of Saturn dev, diary, graphicsLeave a Comment on Day of the particle

Graphics and collision test

Today I managed to get the engine to do real graphics and gameplay of models made last weekend. Lighting is pretty good.

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2018-03-21 koder ΔV: Rings of Saturn dev, diary, graphicsLeave a Comment on Graphics and collision test

Model showcase: Rosatom-Antonov K37-TNTRL

This was a weekend of blending. I finally got about to finishing first in-game ship model. Here are some showcase renderings: Next

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2018-03-202018-03-20 koder ΔV: Rings of Saturn dev, diary, graphicsLeave a Comment on Model showcase: Rosatom-Antonov K37-TNTRL

Rosatom-Antonov K37-TNTRL en route to Enceladus Prime station.

2018-03-19 koder ΔV: Rings of Saturn graphics, icLeave a Comment on Rosatom-Antonov K37-TNTRL en route to Enceladus Prime station.

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