- Astrogating just next to a habitat could cause a remote selling connection to be established.
- Adjusted Search and Rescue AI not to eject rescued ships when distracted by player interaction.
- Hiring a replacement crew when your crew is on sick leave will not cause overpopulating your ship when they come back.
- Next salary and leave time for your crew will now display dates without exact hours.
- Your ship can’t be damaged when you don’t have control over it due to a cutscene playing.
- Improved performance when asteroids break outside of your field of view.
- You will now get “Diving Licence” achievement even if you completed the tutorial in the free demo.
- AI will not be confused by ore flying directly towards it.
- Hacking enemy ships will now have more random outcomes.
- Fixed race condition that could make the game crash when ships were exiting detailed simulation range.
- Updated translations.