0.34.1 is available for download!
This is a feature version. Changes: Mid-flight jury-rig menu fully operational! Now you have a skilled mechanic who can fix up things
and occasionally writes a devlog
This is a feature version. Changes: Mid-flight jury-rig menu fully operational! Now you have a skilled mechanic who can fix up things
Aiden Iozzo has joined ΔV development team as Mechanical Designer. His role is to ensure that all contents of the game adhere to hard
Demo version of ΔV: Rings of Saturn is now available for everyone! You can now try ΔV first-hand to check what kind
Originally I intended release of ΔV in Q3 2018. Today I took some time to reflect on our development progress and while
“You know what ΔV needs?” – said a friend a while ago – “A parallax scrolling”. And he was right. This was supposed
The EMP blast causes massive discharges on the surface of the hull, as well as lasting damage to electronic equipment. It’s about
With a little after-hours studio in-depth testing becomes an issue. We are doing my best to test everything I write, but our
Time to add AI-controlled ships. Since all movement ΔV is physics based, AI has to be physics aware. This is first attempt of
Introducing the commercial hub orbiting Enceladus and base of your operations. Station is a cylinder with over 1km diameter and 6km length.
For every action, there is equal and opposite reaction. Thrusters exhaust near-plasma gas that pushes ship back. But the same gas will