Aiden Iozzo has joined ΔV development team as Mechanical Designer. His role is to ensure that all contents of the game adhere to hard science-fiction paradigm we subscribed. He will make sure that all the thrusters are placed in correct locations, that decks will be orientated correctly, and all other gritty details that make the game world feel alive and believable.
That role previously was on my shoulders, and with Aiden’s help I will be able to dedicate more time to software behind ΔV – and that means more features and faster bug response.