0.559.4 – Quantum Leap
Updated the game engine to Godot 3.5.1 for OSX systems. Phage stations will not re-spawn in front of you when you are
and occasionally writes a devlog
Updated the game engine to Godot 3.5.1 for OSX systems. Phage stations will not re-spawn in front of you when you are
Upgraded the game engine to Godot 3.5.1, with all the new stability and performance improvements it brings. A new in-game performance profiler,
Fixed a memory leak that could cause weird behaviour around habitats and other dockable stations.
Bounty hunters will transfer prisoners from you again. Fixed the boot screen on ultra-wide monitors. Quickly toggling the Tuning setting for nanodrone
Vanlock-Hosk Comet torn by tidal forces Early today, the Enceladus Telescope Array captured the Vanlock-Hosk Comet being torn to pieces by the
Runasimi released facelifted LIDAR chip Runasimi Inc, the leading supplier of white-label LIDAR signal processing hardware, released a facelifted version of their
Fixed a race condition that could cause the game to crash when you brought back a large output to the station. Improved
Friendly ships approaching you will not pick a collision course anymore. This prevents accidental collisions in case of power or thruster failures.
Added roadmap to the main menu. Additional savegame slot. 3 new achievements. Disabling a Point Defence Turret will immediately release the Sanbus
The game now can run the display engine at a separate speed than your physics engine. If you are able to display