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Koder makes Games

and occasionally writes a devlog

Tag: graphics

A new assets to show of.

Improving the shaders

Godot 3 has a built-in normal mapping shader for 2D sprites. It works, but doesn’t really offer anything outside standard normal mapping.

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2018-04-28 koder ΔV: Rings of Saturn dev, diary, godot, graphicsLeave a Comment on Improving the shaders

Coherent Light CL-150 Mk3

CL-150 Mk3 mining laser is a powerful tool for any ring prospector. While expensive, it can be easily retrofitted even to ancient

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2018-04-14 koder ΔV: Rings of Saturn dev, diary, gameplay, graphics, icLeave a Comment on Coherent Light CL-150 Mk3

Expanding the HUD

Continued work on HUD of K37. I’m trying to design its display to mimic modern civilian jets. Today I added ship mass

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2018-04-10 koder ΔV: Rings of Saturn dev, diary, gameplay, graphicsLeave a Comment on Expanding the HUD

A dive into The Ring

I always envisioned the initial sequence of diving into The Ring as a short cutscene showing starship on final approach on a

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2018-04-092018-04-10 koder ΔV: Rings of Saturn dev, diary, gameplay, graphicsLeave a Comment on A dive into The Ring

The title

Today I finally made a title screen. Much nicer than initially expected. https://gfycat.com/marrieddelightfuljunco I probably should have a title on it, somewhere.

2018-04-072018-04-07 koder ΔV: Rings of Saturn dev, diary, graphicsLeave a Comment on The title

Keep your turbine prisine

Fellow pilots of second-hand ship, heed my warning. Your ship reactor may be operating on peek efficiency, but it is not the

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2018-03-31 koder ΔV: Rings of Saturn diary, gameplay, graphicsLeave a Comment on Keep your turbine prisine

Hud is Hard

Let’s add some simple texts over the gameplay, so the player can actually see what’s going on. How hard can it be?

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2018-03-312018-03-31 koder ΔV: Rings of Saturn dev, graphics, problemLeave a Comment on Hud is Hard

Weapons of mass drive

Build into core of Rosatom-Antonow K37-TNTRL and powered by internal nuclear turbine, EMD-14 electromagnetic mass driver can deliver 10 steel mining projectiles

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2018-03-272018-04-01 koder ΔV: Rings of Saturn gameplay, gamer, graphics, icLeave a Comment on Weapons of mass drive

Melting the Ring with nuclear fire

If your mass driver fails in the middle of mining run, remember that your ship is equipped with a Nuclear Thermal Rocket

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2018-03-25 koder ΔV: Rings of Saturn dev, diary, gameplay, gamer, graphicsLeave a Comment on Melting the Ring with nuclear fire

Exhausting the engines

Rocket-ship engines work by accelerating reaction mass in opposite direction, thus providing thrust. But this mass doesn’t just vanish when it leaves the

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2018-03-252018-03-24 koder ΔV: Rings of Saturn dev, diary, gameplay, gamer, graphics, icLeave a Comment on Exhausting the engines

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