0.571.0 – Heavy Duty
New hardware approved for ring use Previously limited to large-scale asteroid harvesters and military vessels, heavy-duty containers for kinetic ammunition, nanodrone components
and occasionally writes a devlog
New hardware approved for ring use Previously limited to large-scale asteroid harvesters and military vessels, heavy-duty containers for kinetic ammunition, nanodrone components
Used ship import restrictions lifted Import restrictions have been lifted on a group of ship variants, following their completion of safety testing.
Upgraded the game engine to Godot 3.5.1, with all the new stability and performance improvements it brings. A new in-game performance profiler,
Improved performance of memory and object management, most noticeable on systems with slower CPUs. Adjusted depth of dynamic temporal simulation simplification to
Fixed a memory leak that could cause weird behaviour around habitats and other dockable stations.
Bounty hunters will transfer prisoners from you again. Fixed the boot screen on ultra-wide monitors. Quickly toggling the Tuning setting for nanodrone
Vanlock-Hosk Comet torn by tidal forces Early today, the Enceladus Telescope Array captured the Vanlock-Hosk Comet being torn to pieces by the
Runasimi released facelifted LIDAR chip Runasimi Inc, the leading supplier of white-label LIDAR signal processing hardware, released a facelifted version of their
Fixed a race condition that could cause the game to crash when you brought back a large output to the station. Improved
Friendly ships approaching you will not pick a collision course anymore. This prevents accidental collisions in case of power or thruster failures.