The Early Crowd
We are releasing the ΔV: Rings of Saturn Ringer Edition as a hybrid Early Access / Crowdfunding campaign, giving you and us
and occasionally writes a devlog
These posts should be interesting for gamers.
We are releasing the ΔV: Rings of Saturn Ringer Edition as a hybrid Early Access / Crowdfunding campaign, giving you and us
Recent release of stable version of Godot Engine 3.1 removed an important roadblock for release ΔV. As of 0.57.1 the game no-longer
The dive summary screen will look something like this: The noteworthy detail is the fact that this screen uses exactly same mineral
This is a feature version. Changes: Mid-flight jury-rig menu fully operational! Now you have a skilled mechanic who can fix up things
Demo version of ΔV: Rings of Saturn is now available for everyone! You can now try ΔV first-hand to check what kind
Originally I intended release of ΔV in Q3 2018. Today I took some time to reflect on our development progress and while
Introducing the commercial hub orbiting Enceladus and base of your operations. Station is a cylinder with over 1km diameter and 6km length.
For every action, there is equal and opposite reaction. Thrusters exhaust near-plasma gas that pushes ship back. But the same gas will
Today I finally got around to polishing some visual aspects of the exhaust. Plume no longer just grows trough everything, it will
I created a subreddit for ΔV: Rings of Saturn – as both community hub and a support forum. You can find it here,