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Koder makes Games

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Tag: gameplay

Equal and Opposite

For every action, there is equal and opposite reaction. Thrusters exhaust near-plasma gas that pushes ship back. But the same gas will

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2018-08-11 koder ΔV: Rings of Saturn diary, gameplay, gamerLeave a Comment on Equal and Opposite

Microseismic Laser Mineral Scanner

Knowledge of contents of your cargo hold is a key for successful excavation business. While skilled geologist can tell mineral composition by

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2018-06-04 koder ΔV: Rings of Saturn diary, gameplay, gamerLeave a Comment on Microseismic Laser Mineral Scanner

Autopilot Mk2

Autopilot control got complete overhaul. Pilot can now point orientation of the ship with a mouse and control desired movement vector independently

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2018-06-02 koder ΔV: Rings of Saturn diary, gameplay, gamerLeave a Comment on Autopilot Mk2

The Emergent Emergency

Sometimes you design a game mechanics, and sometimes, when you are lucky enough, it emerges out of nowhere and surprises you. ΔV

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2018-04-242018-04-24 koder ΔV: Rings of Saturn dev, diary, gameplay, gamerLeave a Comment on The Emergent Emergency

Getting things under LIDAR

A bit longer gameplay video, featuring precision ring maneuvers, enlarged asteroids, Doppler Effect LIDAR and a bit of Coherent Light CL-150 Mk3 mining laser

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2018-04-162018-04-16 koder ΔV: Rings of Saturn design, dev, diary, gameplay, gamerLeave a Comment on Getting things under LIDAR

Coherent Light CL-150 Mk3

CL-150 Mk3 mining laser is a powerful tool for any ring prospector. While expensive, it can be easily retrofitted even to ancient

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2018-04-14 koder ΔV: Rings of Saturn dev, diary, gameplay, graphics, icLeave a Comment on Coherent Light CL-150 Mk3

Expanding the HUD

Continued work on HUD of K37. I’m trying to design its display to mimic modern civilian jets. Today I added ship mass

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2018-04-10 koder ΔV: Rings of Saturn dev, diary, gameplay, graphicsLeave a Comment on Expanding the HUD

A dive into The Ring

I always envisioned the initial sequence of diving into The Ring as a short cutscene showing starship on final approach on a

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2018-04-092018-04-10 koder ΔV: Rings of Saturn dev, diary, gameplay, graphicsLeave a Comment on A dive into The Ring

Overcooling the reactor

Nuclear Thermal Rocket relies on high internal temperature to provide thrust. Phase-change of the medium consumes significant heat and excessive use of

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2018-04-02 koder ΔV: Rings of Saturn diary, gameplay, gamer, icLeave a Comment on Overcooling the reactor

Keep your turbine prisine

Fellow pilots of second-hand ship, heed my warning. Your ship reactor may be operating on peek efficiency, but it is not the

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2018-03-31 koder ΔV: Rings of Saturn diary, gameplay, graphicsLeave a Comment on Keep your turbine prisine

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