ΔV: Rings of Saturn’s release rescheduled to Q1 2019
Originally I intended release of ΔV in Q3 2018. Today I took some time to reflect on our development progress and while
and occasionally writes a devlog
In space, no one can hide his heat signature.
Take a pilot’s seat in of excavating ship in rings of Saturn. Defend yourself from aggressive takeovers with a mass driver.
Featuring real life spaceflight physics, company and crew management, and more.
You can find general game information here, or dive into the devlog below:
Originally I intended release of ΔV in Q3 2018. Today I took some time to reflect on our development progress and while
“You know what ΔV needs?” – said a friend a while ago – “A parallax scrolling”. And he was right. This was supposed
The EMP blast causes massive discharges on the surface of the hull, as well as lasting damage to electronic equipment. It’s about
With a little after-hours studio in-depth testing becomes an issue. We are doing my best to test everything I write, but our
Time to add AI-controlled ships. Since all movement ΔV is physics based, AI has to be physics aware. This is first attempt of
Introducing the commercial hub orbiting Enceladus and base of your operations. Station is a cylinder with over 1km diameter and 6km length.
For every action, there is equal and opposite reaction. Thrusters exhaust near-plasma gas that pushes ship back. But the same gas will
Today I finally got around to polishing some visual aspects of the exhaust. Plume no longer just grows trough everything, it will
ΔV: Rings of Saturn is listed on are a steam now. You can follow our release progress there, or simply add it
But game won’t stop you. You won’t get very far tough. Today I added more systems damage: fuel rods jamming, forced rods