Power of the mass driver
Yesterday I added power management mechanics. For tests I put most of the power consumption figures from top of my head. But
and occasionally writes a devlog
Yesterday I added power management mechanics. For tests I put most of the power consumption figures from top of my head. But
This is derivative from Reddit post I started. Godot’s Physics2D engine operates on internal, pixel-based units. ΔV needs the data in real-world