- Improved performance of the background ring particles.
- Fixed scrolling the UI elements with gamepads with more than one physical control mapped to the same action, such as Steam Deck.
- Some particle fire and smoke effects on asteroid-based stations did not respect the particle detail settings.
- Added additional interactions with hostile stations if they are most afraid of you.
- NPC landing hits with a kinetic weapon will now back away quicker – unless you escalate.
- Additional data on the in-game profiler is available on the F11 key. The profiler will now adapt to any screen resolution.
- Fixed graphical glitch on mineral processing units’ “venting excess remass” particle effect.
- Fixed a bug that could cause the game to crash if you rapidly switched between two owned ships with cargo containers attached.
- Double-clicking on the “switch ship” button on your Fleet menu will no longer cause the game to enter an undefined ship state.
- Updated translations.