Probability of Shipment
I have been writing software for past 32 years. A nice round number. I have done business software, frontends, backends, games, demoscene
and occasionally writes a devlog
General post about game development
I have been writing software for past 32 years. A nice round number. I have done business software, frontends, backends, games, demoscene
Both “ΔV” and “In Dead Company” use 2D sprites with normal maps to make 3D visual lighting effect. Oversimplifying, a normal map